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IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. # # Copyright © 2012 Jon TURNEY # Copyright (C) 2015 Intel Corporation # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice (including the next # paragraph) shall be included in all copies or substantial portions of the # Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. # # Copyright © 2012 Jon TURNEY # Copyright (C) 2015 Intel Corporation # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice (including the next # paragraph) shall be included in all copies or substantial portions of the # Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. 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@VA_MINOR@ VC4_CFLAGS = @VC4_CFLAGS@ VC4_LIBS = @VC4_LIBS@ VDPAU_CFLAGS = @VDPAU_CFLAGS@ VDPAU_LIBS = @VDPAU_LIBS@ VDPAU_LIB_INSTALL_DIR = @VDPAU_LIB_INSTALL_DIR@ VDPAU_MAJOR = @VDPAU_MAJOR@ VDPAU_MINOR = @VDPAU_MINOR@ VERSION = @VERSION@ VG_LIB_DEPS = @VG_LIB_DEPS@ VISIBILITY_CFLAGS = @VISIBILITY_CFLAGS@ VISIBILITY_CXXFLAGS = @VISIBILITY_CXXFLAGS@ VL_CFLAGS = @VL_CFLAGS@ VL_LIBS = @VL_LIBS@ VULKAN_ICD_INSTALL_DIR = @VULKAN_ICD_INSTALL_DIR@ WAYLAND_CFLAGS = @WAYLAND_CFLAGS@ WAYLAND_LIBS = @WAYLAND_LIBS@ WAYLAND_SCANNER = @WAYLAND_SCANNER@ WAYLAND_SCANNER_CFLAGS = @WAYLAND_SCANNER_CFLAGS@ WAYLAND_SCANNER_LIBS = @WAYLAND_SCANNER_LIBS@ X11_INCLUDES = @X11_INCLUDES@ XA_MAJOR = @XA_MAJOR@ XA_MINOR = @XA_MINOR@ XA_TINY = @XA_TINY@ XA_VERSION = @XA_VERSION@ XCB_DRI2_CFLAGS = @XCB_DRI2_CFLAGS@ XCB_DRI2_LIBS = @XCB_DRI2_LIBS@ XCB_DRI3_CFLAGS = @XCB_DRI3_CFLAGS@ XCB_DRI3_LIBS = @XCB_DRI3_LIBS@ XF86VIDMODE_CFLAGS = @XF86VIDMODE_CFLAGS@ XF86VIDMODE_LIBS = @XF86VIDMODE_LIBS@ XLIBGL_CFLAGS = @XLIBGL_CFLAGS@ XLIBGL_LIBS = @XLIBGL_LIBS@ XVMC_CFLAGS = @XVMC_CFLAGS@ XVMC_LIBS = @XVMC_LIBS@ XVMC_LIB_INSTALL_DIR = @XVMC_LIB_INSTALL_DIR@ XVMC_MAJOR = @XVMC_MAJOR@ XVMC_MINOR = @XVMC_MINOR@ XXD = @XXD@ YACC = @YACC@ YFLAGS = @YFLAGS@ abs_builddir = @abs_builddir@ abs_srcdir = @abs_srcdir@ abs_top_builddir = @abs_top_builddir@ abs_top_srcdir = @abs_top_srcdir@ ac_ct_AR = @ac_ct_AR@ ac_ct_CC = @ac_ct_CC@ ac_ct_CXX = @ac_ct_CXX@ ac_ct_DUMPBIN = @ac_ct_DUMPBIN@ acv_mako_found = @acv_mako_found@ am__include = @am__include@ am__leading_dot = @am__leading_dot@ am__quote = @am__quote@ am__tar = @am__tar@ am__untar = @am__untar@ ax_pthread_config = @ax_pthread_config@ bindir = @bindir@ build = @build@ build_alias = @build_alias@ build_cpu = @build_cpu@ build_os = @build_os@ build_vendor = @build_vendor@ builddir = @builddir@ datadir = @datadir@ datarootdir = @datarootdir@ docdir = @docdir@ dvidir = @dvidir@ exec_prefix = @exec_prefix@ host = @host@ host_alias = @host_alias@ host_cpu = @host_cpu@ host_os = @host_os@ host_vendor = @host_vendor@ htmldir = @htmldir@ ifGNUmake = @ifGNUmake@ includedir = @includedir@ infodir = @infodir@ install_sh = @install_sh@ libdir = @libdir@ libexecdir = @libexecdir@ localedir = @localedir@ localstatedir = @localstatedir@ mandir = @mandir@ mkdir_p = @mkdir_p@ oldincludedir = @oldincludedir@ pdfdir = @pdfdir@ prefix = @prefix@ program_transform_name = @program_transform_name@ psdir = @psdir@ sbindir = @sbindir@ sharedstatedir = @sharedstatedir@ srcdir = @srcdir@ sysconfdir = @sysconfdir@ target = @target@ target_alias = @target_alias@ target_cpu = @target_cpu@ target_os = @target_os@ target_vendor = @target_vendor@ top_build_prefix = @top_build_prefix@ top_builddir = @top_builddir@ top_srcdir = @top_srcdir@ LIBCOMPILER_FILES = \ builtin_type_macros.h \ glsl_types.cpp \ glsl_types.h \ nir_types.cpp \ nir_types.h \ shader_enums.c \ shader_enums.h # libglsl LIBGLSL_FILES = \ glsl/ast.h \ glsl/ast_array_index.cpp \ glsl/ast_expr.cpp \ glsl/ast_function.cpp \ glsl/ast_to_hir.cpp \ glsl/ast_type.cpp \ glsl/blob.c \ glsl/blob.h \ glsl/builtin_functions.cpp \ glsl/builtin_types.cpp \ glsl/builtin_variables.cpp \ glsl/glsl_parser_extras.cpp \ glsl/glsl_parser_extras.h \ glsl/glsl_symbol_table.cpp \ glsl/glsl_symbol_table.h \ glsl/glsl_to_nir.cpp \ glsl/glsl_to_nir.h \ glsl/hir_field_selection.cpp \ glsl/ir_array_refcount.cpp \ glsl/ir_array_refcount.h \ glsl/ir_basic_block.cpp \ glsl/ir_basic_block.h \ glsl/ir_builder.cpp \ glsl/ir_builder.h \ glsl/ir_clone.cpp \ glsl/ir_constant_expression.cpp \ glsl/ir.cpp \ glsl/ir.h \ glsl/ir_equals.cpp \ glsl/ir_expression_flattening.cpp \ glsl/ir_expression_flattening.h \ glsl/ir_function_can_inline.cpp \ glsl/ir_function_detect_recursion.cpp \ glsl/ir_function_inlining.h \ glsl/ir_function.cpp \ glsl/ir_hierarchical_visitor.cpp \ glsl/ir_hierarchical_visitor.h \ glsl/ir_hv_accept.cpp \ glsl/ir_optimization.h \ glsl/ir_print_visitor.cpp \ glsl/ir_print_visitor.h \ glsl/ir_reader.cpp \ glsl/ir_reader.h \ glsl/ir_rvalue_visitor.cpp \ glsl/ir_rvalue_visitor.h \ glsl/ir_set_program_inouts.cpp \ glsl/ir_uniform.h \ glsl/ir_validate.cpp \ glsl/ir_variable_refcount.cpp \ glsl/ir_variable_refcount.h \ glsl/ir_visitor.h \ glsl/linker.cpp \ glsl/linker.h \ glsl/link_atomics.cpp \ glsl/link_functions.cpp \ glsl/link_interface_blocks.cpp \ glsl/link_uniforms.cpp \ glsl/link_uniform_initializers.cpp \ glsl/link_uniform_block_active_visitor.cpp \ glsl/link_uniform_block_active_visitor.h \ glsl/link_uniform_blocks.cpp \ glsl/link_varyings.cpp \ glsl/link_varyings.h \ glsl/list.h \ glsl/loop_analysis.cpp \ glsl/loop_analysis.h \ glsl/loop_controls.cpp \ glsl/loop_unroll.cpp \ glsl/lower_blend_equation_advanced.cpp \ glsl/lower_buffer_access.cpp \ glsl/lower_buffer_access.h \ glsl/lower_const_arrays_to_uniforms.cpp \ glsl/lower_discard.cpp \ glsl/lower_discard_flow.cpp \ glsl/lower_distance.cpp \ glsl/lower_if_to_cond_assign.cpp \ glsl/lower_instructions.cpp \ glsl/lower_jumps.cpp \ glsl/lower_mat_op_to_vec.cpp \ glsl/lower_noise.cpp \ glsl/lower_offset_array.cpp \ glsl/lower_packed_varyings.cpp \ glsl/lower_named_interface_blocks.cpp \ glsl/lower_packing_builtins.cpp \ glsl/lower_subroutine.cpp \ glsl/lower_tess_level.cpp \ glsl/lower_texture_projection.cpp \ glsl/lower_variable_index_to_cond_assign.cpp \ glsl/lower_vec_index_to_cond_assign.cpp \ glsl/lower_vec_index_to_swizzle.cpp \ glsl/lower_vector.cpp \ glsl/lower_vector_derefs.cpp \ glsl/lower_vector_insert.cpp \ glsl/lower_vertex_id.cpp \ glsl/lower_output_reads.cpp \ glsl/lower_shared_reference.cpp \ glsl/lower_ubo_reference.cpp \ glsl/opt_algebraic.cpp \ glsl/opt_array_splitting.cpp \ glsl/opt_conditional_discard.cpp \ glsl/opt_constant_folding.cpp \ glsl/opt_constant_propagation.cpp \ glsl/opt_constant_variable.cpp \ glsl/opt_copy_propagation.cpp \ glsl/opt_copy_propagation_elements.cpp \ glsl/opt_dead_builtin_variables.cpp \ glsl/opt_dead_builtin_varyings.cpp \ glsl/opt_dead_code.cpp \ glsl/opt_dead_code_local.cpp \ glsl/opt_dead_functions.cpp \ glsl/opt_flatten_nested_if_blocks.cpp \ glsl/opt_flip_matrices.cpp \ glsl/opt_function_inlining.cpp \ glsl/opt_if_simplification.cpp \ glsl/opt_minmax.cpp \ glsl/opt_noop_swizzle.cpp \ glsl/opt_rebalance_tree.cpp \ glsl/opt_redundant_jumps.cpp \ glsl/opt_structure_splitting.cpp \ glsl/opt_swizzle_swizzle.cpp \ glsl/opt_tree_grafting.cpp \ glsl/opt_vectorize.cpp \ glsl/program.h \ glsl/propagate_invariance.cpp \ glsl/s_expression.cpp \ glsl/s_expression.h LIBGLSL_SHADER_CACHE_FILES = \ glsl/cache.c \ glsl/cache.h # glsl_compiler GLSL_COMPILER_CXX_FILES = \ glsl/standalone_scaffolding.cpp \ glsl/standalone_scaffolding.h \ glsl/standalone.cpp \ glsl/standalone.h # libglsl generated sources LIBGLSL_GENERATED_FILES = \ glsl/ir_expression_operation.h \ glsl/ir_expression_operation_constant.h \ glsl/ir_expression_operation_strings.h \ glsl/glsl_lexer.cpp \ glsl/glsl_parser.cpp \ glsl/glsl_parser.h # libglcpp LIBGLCPP_FILES = \ glsl/glcpp/glcpp.h \ glsl/glcpp/pp.c LIBGLCPP_GENERATED_FILES = \ glsl/glcpp/glcpp-lex.c \ glsl/glcpp/glcpp-parse.c NIR_GENERATED_FILES = \ nir/nir_builder_opcodes.h \ nir/nir_constant_expressions.c \ nir/nir_opcodes.c \ nir/nir_opcodes.h \ nir/nir_opt_algebraic.c NIR_FILES = \ nir/nir.c \ nir/nir.h \ nir/nir_array.h \ nir/nir_builder.h \ nir/nir_clone.c \ nir/nir_constant_expressions.h \ nir/nir_control_flow.c \ nir/nir_control_flow.h \ nir/nir_control_flow_private.h \ nir/nir_dominance.c \ nir/nir_from_ssa.c \ nir/nir_gather_info.c \ nir/nir_gs_count_vertices.c \ nir/nir_inline_functions.c \ nir/nir_instr_set.c \ nir/nir_instr_set.h \ nir/nir_intrinsics.c \ nir/nir_intrinsics.h \ nir/nir_liveness.c \ nir/nir_lower_alu_to_scalar.c \ nir/nir_lower_atomics.c \ nir/nir_lower_bitmap.c \ nir/nir_lower_clamp_color_outputs.c \ nir/nir_lower_clip.c \ nir/nir_lower_double_ops.c \ nir/nir_lower_double_packing.c \ nir/nir_lower_drawpixels.c \ nir/nir_lower_global_vars_to_local.c \ nir/nir_lower_gs_intrinsics.c \ nir/nir_lower_load_const_to_scalar.c \ nir/nir_lower_locals_to_regs.c \ nir/nir_lower_idiv.c \ nir/nir_lower_indirect_derefs.c \ nir/nir_lower_io.c \ nir/nir_lower_io_to_temporaries.c \ nir/nir_lower_io_to_scalar.c \ nir/nir_lower_io_types.c \ nir/nir_lower_passthrough_edgeflags.c \ nir/nir_lower_phis_to_scalar.c \ nir/nir_lower_returns.c \ nir/nir_lower_samplers.c \ nir/nir_lower_system_values.c \ nir/nir_lower_tex.c \ nir/nir_lower_to_source_mods.c \ nir/nir_lower_two_sided_color.c \ nir/nir_lower_vars_to_ssa.c \ nir/nir_lower_var_copies.c \ nir/nir_lower_vec_to_movs.c \ nir/nir_lower_wpos_center.c \ nir/nir_lower_wpos_ytransform.c \ nir/nir_metadata.c \ nir/nir_move_vec_src_uses_to_dest.c \ nir/nir_normalize_cubemap_coords.c \ nir/nir_opt_conditional_discard.c \ nir/nir_opt_constant_folding.c \ nir/nir_opt_copy_propagate.c \ nir/nir_opt_cse.c \ nir/nir_opt_dce.c \ nir/nir_opt_dead_cf.c \ nir/nir_opt_gcm.c \ nir/nir_opt_global_to_local.c \ nir/nir_opt_peephole_select.c \ nir/nir_opt_remove_phis.c \ nir/nir_opt_undef.c \ nir/nir_phi_builder.c \ nir/nir_phi_builder.h \ nir/nir_print.c \ nir/nir_propagate_invariant.c \ nir/nir_remove_dead_variables.c \ nir/nir_repair_ssa.c \ nir/nir_search.c \ nir/nir_search.h \ nir/nir_search_helpers.h \ nir/nir_split_var_copies.c \ nir/nir_sweep.c \ nir/nir_to_ssa.c \ nir/nir_validate.c \ nir/nir_vla.h \ nir/nir_worklist.c \ nir/nir_worklist.h SPIRV_FILES = \ spirv/GLSL.std.450.h \ spirv/nir_spirv.h \ spirv/spirv.h \ spirv/spirv_info.h \ spirv/spirv_info.c \ spirv/spirv_to_nir.c \ spirv/vtn_alu.c \ spirv/vtn_cfg.c \ spirv/vtn_glsl450.c \ spirv/vtn_private.h \ spirv/vtn_variables.c AM_CPPFLAGS = \ -I$(top_srcdir)/include \ -I$(top_srcdir)/src \ -I$(top_srcdir)/src/mapi \ -I$(top_srcdir)/src/mesa/ \ -I$(top_builddir)/src/compiler/glsl\ -I$(top_srcdir)/src/compiler/glsl\ -I$(top_srcdir)/src/compiler/glsl/glcpp\ -I$(top_builddir)/src/compiler/nir \ -I$(top_srcdir)/src/compiler/nir \ -I$(top_srcdir)/src/gallium/include \ -I$(top_srcdir)/src/gallium/auxiliary \ -I$(top_srcdir)/src/gtest/include \ $(DEFINES) AM_CFLAGS = \ $(VISIBILITY_CFLAGS) \ $(MSVC2013_COMPAT_CFLAGS) AM_CXXFLAGS = \ $(VISIBILITY_CXXFLAGS) \ $(MSVC2013_COMPAT_CXXFLAGS) noinst_LTLIBRARIES = libcompiler.la glsl/libglsl.la glsl/libglcpp.la \ glsl/libstandalone.la nir/libnir.la libcompiler_la_SOURCES = $(LIBCOMPILER_FILES) # Only the parsers (specifically the header files generated at the same time) # need to be in BUILT_SOURCES. Though if we list the parser headers YACC is # called for the .c/.cpp file and the .h files. By listing the .c/.cpp files # YACC is only executed once for each parser. The rest of the generated code # will be created at the appropriate times according to standard automake # dependency rules. BUILT_SOURCES = glsl/glsl_parser.cpp glsl/glsl_lexer.cpp \ glsl/ir_expression_operation.h \ glsl/ir_expression_operation_constant.h \ glsl/ir_expression_operation_strings.h \ glsl/glcpp/glcpp-parse.c glsl/glcpp/glcpp-lex.c \ $(NIR_GENERATED_FILES) CLEANFILES = glsl/glcpp/glcpp-parse.h glsl/glsl_parser.h \ glsl/glsl_parser.cpp glsl/glsl_lexer.cpp \ glsl/ir_expression_operation.h \ glsl/ir_expression_operation_constant.h \ glsl/ir_expression_operation_strings.h \ glsl/glcpp/glcpp-parse.c glsl/glcpp/glcpp-lex.c \ $(NIR_GENERATED_FILES) EXTRA_DIST = SConscript glsl/tests glsl/glcpp/tests glsl/README \ glsl/TODO glsl/glcpp/README glsl/glsl_lexer.ll \ glsl/glsl_parser.yy glsl/ir_expression_operation.py \ glsl/glcpp/glcpp-lex.l glsl/glcpp/glcpp-parse.y \ SConscript.glsl nir/nir_algebraic.py \ nir/nir_builder_opcodes_h.py nir/nir_constant_expressions.py \ nir/nir_opcodes.py nir/nir_opcodes_c.py nir/nir_opcodes_h.py \ nir/nir_opt_algebraic.py nir/tests SConscript.nir MKDIR_GEN = $(AM_V_at)$(MKDIR_P) $(@D) TESTS_ENVIRONMENT = \ export PYTHON2=$(PYTHON2); \ export PYTHON_FLAGS=$(PYTHON_FLAGS); glsl_tests_blob_test_SOURCES = \ glsl/tests/blob_test.c glsl_tests_blob_test_LDADD = \ glsl/libglsl.la glsl_tests_cache_test_SOURCES = \ glsl/tests/cache_test.c glsl_tests_cache_test_CFLAGS = \ $(PTHREAD_CFLAGS) glsl_tests_cache_test_LDADD = \ glsl/libglsl.la \ $(PTHREAD_LIBS) glsl_tests_general_ir_test_SOURCES = \ glsl/tests/array_refcount_test.cpp \ glsl/tests/builtin_variable_test.cpp \ glsl/tests/invalidate_locations_test.cpp \ glsl/tests/general_ir_test.cpp \ glsl/tests/varyings_test.cpp glsl_tests_general_ir_test_CFLAGS = \ $(PTHREAD_CFLAGS) glsl_tests_general_ir_test_LDADD = \ $(top_builddir)/src/gtest/libgtest.la \ glsl/libglsl.la \ glsl/libstandalone.la \ $(top_builddir)/src/libglsl_util.la \ $(PTHREAD_LIBS) glsl_tests_uniform_initializer_test_SOURCES = \ glsl/tests/copy_constant_to_storage_tests.cpp \ glsl/tests/set_uniform_initializer_tests.cpp \ glsl/tests/uniform_initializer_utils.cpp \ glsl/tests/uniform_initializer_utils.h glsl_tests_uniform_initializer_test_CFLAGS = \ $(PTHREAD_CFLAGS) glsl_tests_uniform_initializer_test_LDADD = \ $(top_builddir)/src/gtest/libgtest.la \ glsl/libglsl.la \ $(top_builddir)/src/libglsl_util.la \ $(PTHREAD_LIBS) glsl_tests_sampler_types_test_SOURCES = \ glsl/tests/sampler_types_test.cpp glsl_tests_sampler_types_test_CFLAGS = \ $(PTHREAD_CFLAGS) glsl_tests_sampler_types_test_LDADD = \ $(top_builddir)/src/gtest/libgtest.la \ glsl/libglsl.la \ $(top_builddir)/src/libglsl_util.la \ $(PTHREAD_LIBS) glsl_libglcpp_la_LIBADD = \ $(top_builddir)/src/util/libmesautil.la glsl_libglcpp_la_SOURCES = \ glsl/glcpp/glcpp-lex.c \ glsl/glcpp/glcpp-parse.c \ glsl/glcpp/glcpp-parse.h \ $(LIBGLCPP_FILES) glsl_glcpp_glcpp_SOURCES = \ glsl/glcpp/glcpp.c glsl_glcpp_glcpp_LDADD = \ glsl/libglcpp.la \ $(top_builddir)/src/libglsl_util.la \ -lm glsl_libglsl_la_LIBADD = \ nir/libnir.la \ glsl/libglcpp.la glsl_libglsl_la_SOURCES = $(LIBGLSL_GENERATED_FILES) $(LIBGLSL_FILES) \ $(am__append_1) glsl_libstandalone_la_SOURCES = \ $(GLSL_COMPILER_CXX_FILES) glsl_libstandalone_la_LIBADD = \ glsl/libglsl.la \ $(top_builddir)/src/libglsl_util.la \ $(top_builddir)/src/util/libmesautil.la \ $(PTHREAD_LIBS) glsl_compiler_SOURCES = \ glsl/main.cpp glsl_compiler_LDADD = \ glsl/libstandalone.la glsl_glsl_test_SOURCES = \ glsl/test.cpp \ glsl/test_optpass.cpp \ glsl/test_optpass.h glsl_glsl_test_LDADD = \ glsl/libglsl.la \ glsl/libstandalone.la \ $(top_builddir)/src/libglsl_util.la \ $(PTHREAD_LIBS) # We write our own rules for yacc and lex below. We'd rather use automake, # but automake makes it especially difficult for a number of reasons: # # * < automake-1.12 generates .h files from .yy and .ypp files, but # >=automake-1.12 generates .hh and .hpp files respectively. There's no # good way of making a project that uses C++ yacc files compatible with # both versions of automake. Strong work automake developers. # # * Since we're generating code from .l/.y files in a subdirectory (glcpp/) # we'd like the resulting generated code to also go in glcpp/ for purposes # of distribution. Automake gives no way to do this. # # * Since we're building multiple yacc parsers into one library (and via one # Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes # automake to name the resulting generated code as _filename.c. # Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file. # In order to make build output print "LEX" and "YACC", we reproduce the # automake variables below. 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