cmake_minimum_required(VERSION 2.8.4) # root CMakeLists for the SuperTuxKart project project(SuperTuxKart) set(PROJECT_VERSION "1.3") add_definitions( -DSUPERTUXKART_VERSION="${PROJECT_VERSION}" ) if(NOT (CMAKE_MAJOR_VERSION VERSION_LESS 3)) cmake_policy(SET CMP0043 OLD) endif() set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${PROJECT_SOURCE_DIR}/cmake") include(CMakeDependentOption) include(BuildTypeSTKRelease) if(NOT CMAKE_BUILD_TYPE) message(STATUS "No build type selected, default to STKRelease") set(CMAKE_BUILD_TYPE "STKRelease") endif() CMAKE_DEPENDENT_OPTION(USE_SWITCH "Build targeting switch" OFF "NOT NINTENDO_SWITCH" ON) if(WIN32) option(USE_DIRECTX "Build DirectX 9 driver (requires DirectX SDK)" OFF) endif() option(SERVER_ONLY "Create a server only (i.e. no graphics or sound)" OFF) option(CHECK_ASSETS "Check if assets are installed in ../stk-assets" ON) option(USE_SYSTEM_ANGELSCRIPT "Use system angelscript instead of built-in angelscript. If you enable this option, make sure to use a compatible version." OFF) option(USE_SYSTEM_ENET "Use system ENet instead of the built-in version, when available." ON) CMAKE_DEPENDENT_OPTION(USE_IPV6 "Allow create or connect to game server with IPv6 address, system enet will not be used." ON "NOT USE_SWITCH" OFF) option(USE_SYSTEM_WIIUSE "Use system WiiUse instead of the built-in version, when available." OFF) option(USE_SQLITE3 "Use sqlite to manage server stats and ban list." ON) if(APPLE) CMAKE_DEPENDENT_OPTION(DLOPEN_MOLTENVK "Use dlopen to load MoltenVK for Apple." ON "NOT IOS;NOT SERVER_ONLY" OFF) endif() CMAKE_DEPENDENT_OPTION(USE_CRYPTO_OPENSSL "Use OpenSSL instead of MbedTLS for cryptography in STK." ON "NOT USE_SWITCH;NOT WIN32" OFF) CMAKE_DEPENDENT_OPTION(BUILD_RECORDER "Build opengl recorder" ON "NOT SERVER_ONLY;NOT APPLE;NOT USE_SWITCH" OFF) CMAKE_DEPENDENT_OPTION(USE_SYSTEM_SQUISH "Use system Squish library instead of the built-in version, when available." ON "NOT SERVER_ONLY" OFF) CMAKE_DEPENDENT_OPTION(USE_WIIUSE "Support for wiimote input devices" ON "NOT SERVER_ONLY;NOT CYGWIN;NOT USE_SWITCH;NOT MSVC" OFF) CMAKE_DEPENDENT_OPTION(USE_DNS_C "Build bundled dns resolver" OFF "NOT CYGWIN;NOT USE_SWITCH" ON) CMAKE_DEPENDENT_OPTION(USE_MOJOAL "Use bundled MojoAL instead of system OpenAL" OFF "NOT APPLE" ON) if (DLOPEN_MOLTENVK) ADD_DEFINITIONS(-DDLOPEN_MOLTENVK) endif() if((UNIX AND NOT APPLE) OR NINTENDO_SWITCH) include(FindPkgConfig) endif() if(IOS) include(cmake/XcodeHelper.cmake) endif() if(APPLE AND NOT IOS) if(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "arm") set(ARCHFLAGS "arm64") list(APPEND CMAKE_PREFIX_PATH /opt/homebrew/opt) include_directories(/opt/homebrew/opt/openssl@1.1/include/) include_directories(/opt/homebrew/opt/openssl@1.1/include/openssl/) include_directories(/opt/homebrew/opt/freetype/include/freetype2/) include_directories(/opt/homebrew/opt/harfbuzz/include/harfbuzz/) else() set(ARCHFLAGS "${CMAKE_SYSTEM_PROCESSOR}") list(APPEND CMAKE_PREFIX_PATH /usr/local/opt) include_directories(/usr/local/opt/openssl@1.1/include/) include_directories(/usr/local/opt/openssl@1.1/include/openssl/) include_directories(/usr/local/opt/freetype/include/freetype2/) include_directories(/usr/local/opt/harfbuzz/include/harfbuzz/) endif() endif() if (IOS) ADD_DEFINITIONS(-DMOBILE_STK) ADD_DEFINITIONS(-DIOS_STK) set(CMAKE_XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2") option(USE_GLES2 "Use OpenGL ES2 renderer" ON) endif() if((UNIX AND NOT APPLE) AND NOT SERVER_ONLY) if((${CMAKE_SYSTEM_PROCESSOR} MATCHES "arm") OR (${CMAKE_SYSTEM_PROCESSOR} MATCHES "aarch64")) option(USE_GLES2 "Use OpenGL ES2 renderer" ON) else() option(USE_GLES2 "Use OpenGL ES2 renderer" OFF) endif() endif() if(UNIX OR MINGW) option(DEBUG_SYMBOLS "Compile with debug symbols" OFF) endif() if(MSVC AND (MSVC_VERSION LESS 1900)) # Normally hide the option to build wiiuse on VS, since it depends # on the installation of the Windows DDK (Driver Developer Kit), # which also needs an absolute path :( option(WIIUSE_BUILD "Build wiiuse lib (only for developers)" OFF) mark_as_advanced(WIIUSE_BUILD) else() set(WIIUSE_BUILD ON) endif() if(UNIX AND NOT APPLE) option(USE_ASAN "Build with Leak/Address sanitizer" OFF) option(USE_TSAN "Build with Thread sanitizer" OFF) option(USE_LIBBFD "Use libbfd for crash reporting and leak check" OFF) endif() if(USE_ASAN) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -fno-omit-frame-pointer") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=address -fno-omit-frame-pointer") endif() if(USE_TSAN) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=thread -fno-omit-frame-pointer") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=thread -fno-omit-frame-pointer") endif() set(STK_SOURCE_DIR "src") set(STK_DATA_DIR "${PROJECT_SOURCE_DIR}/data") # CMAKE_RUNTIME_OUTPUT_DIRECTORY removes dSYMs in Xcode archive if(NOT CMAKE_GENERATOR MATCHES "Xcode") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin") endif() # Define install paths set(STK_INSTALL_BINARY_DIR "bin" CACHE STRING "Install executable to this directory, absolute or relative to CMAKE_INSTALL_PREFIX") set(STK_INSTALL_DATA_DIR "share/supertuxkart" CACHE STRING "Install data folder to this directory, absolute or relative to CMAKE_INSTALL_PREFIX") # Define dependencies path string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" arch_lower) set(BUILD_ARCH "unknown") if (CMAKE_GENERATOR_PLATFORM) set(BUILD_ARCH "${CMAKE_GENERATOR_PLATFORM}") endif() if(arch_lower MATCHES "arm64" OR arch_lower MATCHES "aarch64" OR ${CMAKE_GENERATOR} MATCHES "(ARM64)" OR ${BUILD_ARCH} MATCHES "(ARM64)") set(DEPENDENCIES "dependencies-win-aarch64") elseif(CMAKE_SIZEOF_VOID_P EQUAL 8) set(DEPENDENCIES "dependencies-win-x86_64") else() set(DEPENDENCIES "dependencies-win-i686") endif() if(WIN32) ADD_DEFINITIONS(-DUNICODE) ADD_DEFINITIONS(-D_UNICODE) if(NOT IS_DIRECTORY "${PROJECT_SOURCE_DIR}/${DEPENDENCIES}") message(FATAL_ERROR "Dependencies directory not found, make sure dependencies-win-(arch) exists inside stk-code directory.") endif() endif() # These variables enable MSVC to find libraries located in "dependencies" if(WIN32) set(ENV{PATH} "$ENV{PATH};${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/include") set(ENV{LIB} ${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/lib) set(ENV{OPENALDIR} ${PROJECT_SOURCE_DIR}/${DEPENDENCIES}) add_definitions(-D_IRR_STATIC_LIB_) add_definitions(-DNO_IRR_COMPILE_WITH_X11_) include_directories(${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/include) endif() if(WIN32 AND NOT USE_DIRECTX) add_definitions(-DNO_IRR_COMPILE_WITH_DIRECT3D_9_) endif() if(USE_GLES2) add_definitions(-DUSE_GLES2) if (NOT IOS) add_definitions(-D_IRR_COMPILE_WITH_OGLES2_) endif() add_definitions(-DNO_IRR_COMPILE_WITH_OPENGL_) endif() if(SERVER_ONLY) add_definitions(-DSERVER_ONLY) add_definitions(-DNO_IRR_COMPILE_WITH_X11_ -DNO_IRR_COMPILE_WITH_OPENGL_) endif() if(UNIX OR MINGW) if(DEBUG_SYMBOLS) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g") endif() endif() if(UNIX AND NOT APPLE) find_package(PkgConfig REQUIRED) if(NOT PKGCONFIG_FOUND) message(FATAL_ERROR "Pkg-config not found.") endif() endif() # Build the Bullet physics library add_subdirectory("${PROJECT_SOURCE_DIR}/lib/bullet") include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/bullet/src") # Build the DNS C library if(USE_DNS_C) add_definitions(-DDNS_C) add_subdirectory("${PROJECT_SOURCE_DIR}/lib/dnsc") include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/dnsc") else() if(WIN32 OR CMAKE_SYSTEM_NAME MATCHES "BSD" OR CMAKE_SYSTEM_NAME MATCHES "DragonFly" OR USE_SWITCH) set(LIBRESOLV_LIBRARY) elseif (HAIKU) find_library(LIBRESOLV_LIBRARY NAMES network socket) else() find_library(LIBRESOLV_LIBRARY NAMES resolv libresolv) endif() endif() # Find system ENet library or build it if missing if((UNIX AND NOT APPLE) AND USE_SYSTEM_ENET AND NOT USE_IPV6) pkg_check_modules(ENET libenet>=1.3.4) endif() if (USE_IPV6) add_definitions(-DENABLE_IPV6) endif() if(ENET_FOUND AND NOT USE_IPV6) include_directories(${ENET_INCLUDE_DIRS}) else() # Fallback to built-in version add_subdirectory("${PROJECT_SOURCE_DIR}/lib/enet") include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/enet/include") set(ENET_LIBRARIES "enet") endif() if(NOT SERVER_ONLY) add_subdirectory("${PROJECT_SOURCE_DIR}/lib/graphics_engine") include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/graphics_engine/include") endif() if (NOT SERVER_ONLY) # Add jpeg library find_package(JPEG REQUIRED) include_directories(${JPEG_INCLUDE_DIR}) endif() if (BUILD_RECORDER) find_library(OPENGLRECORDER_LIBRARY NAMES openglrecorder libopenglrecorder PATHS "${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/lib") find_path(OPENGLRECORDER_INCLUDEDIR NAMES openglrecorder.h PATHS "${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/include") if (NOT OPENGLRECORDER_LIBRARY OR NOT OPENGLRECORDER_INCLUDEDIR) if(PROJECT_VERSION STREQUAL "git") message(WARNING "libopenglrecorder not found, disabling in-game recorder. " "To use recorder, install libopenglrecorder.") set(OPENGLRECORDER_LIBRARY CACHE INTERNAL "") set(OPENGLRECORDER_INCLUDEDIR CACHE INTERNAL "") set(BUILD_RECORDER OFF) else() message(FATAL_ERROR "libopenglrecorder not found. " "Either install libopenglrecorder or disable in-game recorder with -DBUILD_RECORDER=0") endif() else() include_directories(${OPENGLRECORDER_INCLUDEDIR}) mark_as_advanced(OPENGLRECORDER_LIBRARY OPENGLRECORDER_INCLUDEDIR) add_definitions(-DENABLE_RECORDER) endif() endif() if(NOT SERVER_ONLY) add_subdirectory("${PROJECT_SOURCE_DIR}/lib/graphics_utils") include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/graphics_utils") add_subdirectory("${PROJECT_SOURCE_DIR}/lib/tinygettext") include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/tinygettext/include") endif() # Libmcpp find_library(MCPP_LIBRARY NAMES mcpp libmcpp) find_path(MCPP_INCLUDEDIR NAMES mcpp_lib.h PATHS) if (NOT MCPP_LIBRARY OR NOT MCPP_INCLUDEDIR) add_subdirectory("${PROJECT_SOURCE_DIR}/lib/mcpp") include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/mcpp") SET(MCPP_LIBRARY mcpp) message(STATUS "System libmcpp not found, use the bundled one.") else() include_directories("${MCPP_INCLUDEDIR}") MESSAGE(STATUS "Use system libmcpp: ${MCPP_LIBRARY}") endif() if(NOT SERVER_ONLY) if(USE_SYSTEM_SQUISH) find_library(SQUISH_LIBRARY NAMES squish libsquish) find_path(SQUISH_INCLUDEDIR NAMES squish.h PATHS) endif() if (NOT SQUISH_LIBRARY OR NOT SQUISH_INCLUDEDIR) add_subdirectory("${PROJECT_SOURCE_DIR}/lib/libsquish") include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/libsquish") SET(SQUISH_LIBRARY squish) else() include_directories("${SQUISH_INCLUDEDIR}") MESSAGE(STATUS "Use system libsquish: ${SQUISH_LIBRARY}") endif() endif() if (NOT SERVER_ONLY) # SDL2 find_library(SDL2_LIBRARY NAMES SDL2 libSDL2) find_path(SDL2_INCLUDEDIR NAMES SDL.h PATH_SUFFIXES SDL2 include/SDL2 include PATHS) if (NOT SDL2_LIBRARY OR NOT SDL2_INCLUDEDIR) message(FATAL_ERROR "SDL2 not found. " "SDL2 is required to handle gamepad in SuperTuxKart.") else() include_directories("${SDL2_INCLUDEDIR}") MESSAGE(STATUS "Use system SDL2: ${SDL2_LIBRARY}") endif() # DirectFB. Necessary if system SDL2 is built with DirectFB support. find_path(DIRECTFB_INCLUDEDIR NAMES directfb.h directfb++.h PATH_SUFFIXES directfb include/directfb include PATHS) if (DIRECTFB_INCLUDEDIR) include_directories("${DIRECTFB_INCLUDEDIR}") message(STATUS "Adding DirectFB include directories for DirectFB support in SDL2") endif() endif() # Build the irrlicht library add_subdirectory("${PROJECT_SOURCE_DIR}/lib/irrlicht") include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/irrlicht/include") # Build the Wiiuse library # Note: wiiuse MUST be declared after irrlicht, since otherwise # (at least on VS) irrlicht will find wiiuse io.h file because # of the added include directory. if(USE_WIIUSE) # Find system WiiUse library or build it if missing if((UNIX AND NOT (APPLE OR HAIKU)) AND USE_SYSTEM_WIIUSE) find_package(WiiUse) endif() if(WIIUSE_FOUND) include_directories(${WIIUSE_INCLUDE_DIR}) else() # Fallback to built-in version if(WIIUSE_BUILD) add_subdirectory("${PROJECT_SOURCE_DIR}/lib/wiiuse") endif() include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/wiiuse/src") set(WIIUSE_LIBRARIES "wiiuse" "bluetooth") endif() endif() # Set include paths include_directories(${STK_SOURCE_DIR}) if(APPLE AND NOT IOS) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -arch ${ARCHFLAGS}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -arch ${ARCHFLAGS} -F/Library/Frameworks") elseif(MSVC) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP") # Enable multi-processor compilation (faster) endif() # Build the angelscript library if not in system if(USE_SYSTEM_ANGELSCRIPT) find_package(Angelscript) if(ANGELSCRIPT_FOUND) include_directories(${Angelscript_INCLUDE_DIRS}) else() message(FATAL_ERROR "Angelscript not found. " "Either install angelscript or use built-in version using " "-DUSE_SYSTEM_ANGELSCRIPT=0") endif() else() add_subdirectory("${PROJECT_SOURCE_DIR}/lib/angelscript/projects/cmake") include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/angelscript/include") set(Angelscript_LIBRARIES angelscript) endif() if(NOT SERVER_ONLY) # OpenAL if (USE_MOJOAL) find_library(LIBSAMPLERATE_LIBRARY NAMES samplerate libsamplerate) find_path(LIBSAMPLERATE_INCLUDEDIR NAMES samplerate.h PATHS) if (NOT LIBSAMPLERATE_LIBRARY OR NOT LIBSAMPLERATE_INCLUDEDIR) message(FATAL_ERROR "libsamplerate not found. " "libsamplerate is required to handle pitch for MojoAL.") else() include_directories("${LIBSAMPLERATE_INCLUDEDIR}") MESSAGE(STATUS "Use system libsamplerate: ${LIBSAMPLERATE_LIBRARY}") endif() add_definitions(-DAL_LIBTYPE_STATIC) add_subdirectory("${PROJECT_SOURCE_DIR}/lib/mojoal") include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/mojoal") else() find_package(OpenAL REQUIRED) # Unclear why this happens, but on switch OPENAL_LIBRARY never set! if (NOT OPENAL_LIBRARY) find_library(OPENAL_LIBRARY NAMES al OpenAL AL openal REQUIRED) endif() if (NOT OPENAL_INCLUDE_DIR) find_path(OPENAL_INCLUDE_DIR NAMES AL/al.h REQUIRED) endif() include_directories(${OPENAL_INCLUDE_DIR}) endif() # OggVorbis find_package(OggVorbis REQUIRED) include_directories(${OGGVORBIS_INCLUDE_DIRS}) add_definitions(-DENABLE_SOUND) endif() # Text handling in STK (We use freetype, harfbuzz and SheenBidifor i18n text handling) if (NOT SERVER_ONLY) # SheenBidi add_subdirectory("${PROJECT_SOURCE_DIR}/lib/sheenbidi") include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/sheenbidi/Headers") SET(SHEENBIDI_LIBRARY sheenbidi) # Freetype find_package(Freetype) if(FREETYPE_FOUND) include_directories(${FREETYPE_INCLUDE_DIRS}) else() message(FATAL_ERROR "Freetype not found. " "Freetype is required to display characters in SuperTuxKart.") endif() # Harfbuzz find_library(HARFBUZZ_LIBRARY NAMES harfbuzz libharfbuzz) find_path(HARFBUZZ_INCLUDEDIR NAMES harfbuzz/hb.h hb.h PATHS) if (NOT HARFBUZZ_LIBRARY OR NOT HARFBUZZ_INCLUDEDIR) message(FATAL_ERROR "Harfbuzz not found. " "Harfbuzz is required to display characters in SuperTuxKart.") else() include_directories("${HARFBUZZ_INCLUDEDIR}") MESSAGE(STATUS "Use system harfbuzz: ${HARFBUZZ_LIBRARY}") endif() endif() if(USE_LIBBFD) find_package(Libbfd) if(LIBBFD_FOUND) add_definitions(-DENABLE_LIBBFD) include_directories(${LIBBFD_INCLUDE_DIRS}) else() set(USE_LIBBFD OFF CACHE BOOL "Use libbfd for crash reporting and leak check" FORCE) message(WARNING "Libbfd not found, disable integrated stack trace.") endif() endif() # SQLITE if(USE_SQLITE3) find_library(SQLITE3_LIBRARY NAMES sqlite3 libsqlite3) find_path(SQLITE3_INCLUDEDIR NAMES sqlite3.h PATHS) if (NOT SQLITE3_LIBRARY OR NOT SQLITE3_INCLUDEDIR) # add_subdirectory("${PROJECT_SOURCE_DIR}/lib/sqlite3") # include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/sqlite3") # SET(SQLITE3_LIBRARY sqlite3) set(USE_SQLITE3 OFF CACHE BOOL "Use sqlite to manage server stats and ban list." FORCE) message(WARNING "Sqlite3 not found, disable advanced server management.") else() add_definitions(-DENABLE_SQLITE3) include_directories("${SQLITE3_INCLUDEDIR}") MESSAGE(STATUS "Use system libsqlite3: ${SQLITE3_LIBRARY}") endif() endif() # Set some compiler options if(UNIX OR MINGW) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++0x") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-unused-function") endif() if(MINGW AND CMAKE_BUILD_TYPE MATCHES Release) SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--subsystem,windows") endif() if(WIN32) # By default windows.h has macros defined for min and max that screw up everything add_definitions(-DNOMINMAX) # And shut up about unsafe stuff add_definitions(-D_CRT_SECURE_NO_WARNINGS) # Avoid timespec structure redeclaration on Visual Studio 2015 if (NOT (MSVC_VERSION LESS 1900)) add_definitions(-DHAVE_STRUCT_TIMESPEC) endif() endif() if(MSVC) # VS will automatically add NDEBUG for release mode, but only _DEBUG in debug mode. # Since STK uses DEBUG, this is added for debug compilation only: set_property(DIRECTORY PROPERTY COMPILE_DEFINITIONS_DEBUG DEBUG) else() # All non VS generators used create only a single compile mode, so # compile flags can be simplye be added if(CMAKE_BUILD_TYPE MATCHES Debug) add_definitions(-DDEBUG) else() add_definitions(-DNDEBUG) endif() endif() if(WIN32) configure_file("${STK_SOURCE_DIR}/../tools/windows_installer/icon_rc.template" "${PROJECT_BINARY_DIR}/tmp/icon.rc") endif() # Provides list of source and header files (STK_SOURCES and STK_HEADERS) include(sources.cmake) # Generate source groups useful for MSVC project explorer include(cmake/SourceGroupFunctions.cmake) source_group_hierarchy(STK_SOURCES STK_HEADERS) if(APPLE AND NOT IOS) # icon files to copy in the bundle set(OSX_ICON_FILES ${PROJECT_SOURCE_DIR}/data/supertuxkart.icns) set_source_files_properties(${OSX_ICON_FILES} PROPERTIES MACOSX_PACKAGE_LOCATION Resources) set(STK_SOURCES ${STK_SOURCES} ${OSX_ICON_FILES}) # build the executable and create an app bundle add_executable(supertuxkart MACOSX_BUNDLE ${STK_SOURCES}) find_library(IOKIT_LIBRARY IOKit) find_library(COCOA_LIBRARY Cocoa) target_link_libraries(supertuxkart ${IOKIT_LIBRARY} ${COCOA_LIBRARY}) # configure CMake to use a custom Info.plist set_target_properties(supertuxkart PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${PROJECT_SOURCE_DIR}/data/SuperTuxKart-Info.plist) if(CMAKE_GENERATOR MATCHES "Xcode") add_custom_command(TARGET supertuxkart POST_BUILD COMMAND ln -f -s ${PROJECT_SOURCE_DIR}/data ${CMAKE_BINARY_DIR}/bin/\${CONFIGURATION}/supertuxkart.app/Contents/Resources) else() add_custom_command(TARGET supertuxkart POST_BUILD COMMAND ln -f -s ${PROJECT_SOURCE_DIR}/data ${CMAKE_BINARY_DIR}/bin/supertuxkart.app/Contents/Resources) endif() else() if (NOT WIN32) find_library(PTHREAD_LIBRARY NAMES pthread ${PTHREAD_NAMES} PATHS ${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/lib) mark_as_advanced(PTHREAD_LIBRARY) endif() # Set data dir (absolute or relative to CMAKE_INSTALL_PREFIX) if(NOT STK_INSTALL_DATA_DIR_ABSOLUTE) get_filename_component(STK_INSTALL_DATA_DIR_ABSOLUTE ${STK_INSTALL_DATA_DIR} ABSOLUTE) if(${STK_INSTALL_DATA_DIR_ABSOLUTE} STREQUAL ${STK_INSTALL_DATA_DIR}) add_definitions(-DSUPERTUXKART_DATADIR=\"${STK_INSTALL_DATA_DIR_ABSOLUTE}\") else() add_definitions(-DSUPERTUXKART_DATADIR=\"${CMAKE_INSTALL_PREFIX}/${STK_INSTALL_DATA_DIR}\") endif() else() add_definitions(-DSUPERTUXKART_DATADIR=\"${STK_INSTALL_DATA_DIR_ABSOLUTE}\") endif() # Build the final executable if (IOS) file(GLOB IOS_ASSETS_FILES ${IOS_ASSETS} ${IOS_LAUNCHSCREEN} ${IOS_IMAGES_XCASSETS}) set_source_files_properties(${IOS_ASSETS_FILES} PROPERTIES MACOSX_PACKAGE_LOCATION Resources) add_executable(supertuxkart ${STK_SOURCES} ${STK_RESOURCES} ${STK_HEADERS} ${IOS_ASSETS_FILES}) set_target_properties(supertuxkart PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${PROJECT_SOURCE_DIR}/data/SuperTuxKart-Info-iOS.plist XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET 9.0 XCODE_ATTRIBUTE_INSTALL_PATH /Applications XCODE_ATTRIBUTE_SKIP_INSTALL No XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME "AppIcon") if(CMAKE_GENERATOR MATCHES "Xcode") get_all_targets(supertuxkart_targets ${CMAKE_CURRENT_LIST_DIR}) foreach(target IN LISTS supertuxkart_targets) if (NOT target MATCHES "supertuxkart") set_target_properties(${target} PROPERTIES ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib$(EFFECTIVE_PLATFORM_NAME)/${target}) endif() configure_xcode_defaults(${target}) endforeach() endif() else() add_executable(supertuxkart ${STK_SOURCES} ${STK_RESOURCES} ${STK_HEADERS}) endif() if (NOT WIN32) target_link_libraries(supertuxkart ${PTHREAD_LIBRARY}) endif() endif() # check if linking against libatomic is required include(CheckCXXSourceCompiles) check_cxx_source_compiles(" #include #include int main() { std::atomic x{0}; x.load(); return 0; } " NO_LIBATOMIC_NEEDED) if (NOT NO_LIBATOMIC_NEEDED) target_link_libraries(supertuxkart atomic) endif() # CURL and OpenSSL or MbedTLS # 1.0.1d for compatible AES GCM handling SET(OPENSSL_MINIMUM_VERSION "1.0.1d") find_package(CURL REQUIRED) include_directories(${CURL_INCLUDE_DIRS}) find_path(MBEDTLS_INCLUDE_DIRS mbedtls/version.h) find_library(MBEDCRYPTO_LIBRARY NAMES mbedcrypto libmbedcrypto) if (NOT MBEDCRYPTO_LIBRARY OR NOT MBEDTLS_INCLUDE_DIRS OR USE_CRYPTO_OPENSSL) set(USE_CRYPTO_OPENSSL ON) find_package(OpenSSL REQUIRED) if(${OPENSSL_VERSION} VERSION_LESS ${OPENSSL_MINIMUM_VERSION} OR (${OPENSSL_VERSION} VERSION_EQUAL ${OPENSSL_MINIMUM_VERSION} AND ${OPENSSL_VERSION} STRLESS ${OPENSSL_MINIMUM_VERSION})) message(FATAL_ERROR "OpenSSL version found (${OPENSSL_VERSION}) is less then the minimum required (${OPENSSL_MINIMUM_VERSION}), aborting.") endif() include_directories(${OpenSSL_INCLUDE_DIRS}) else() set(USE_CRYPTO_OPENSSL OFF) include_directories(${MBEDTLS_INCLUDE_DIRS}) endif() if (USE_CRYPTO_OPENSSL) message(STATUS "OpenSSL will be used for cryptography in STK.") add_definitions(-DENABLE_CRYPTO_OPENSSL) else() message(STATUS "MbedTLS will be used for cryptography in STK.") add_definitions(-DENABLE_CRYPTO_MBEDTLS) endif() # Common library dependencies target_link_libraries(supertuxkart bulletdynamics bulletcollision bulletmath ${ENET_LIBRARIES} stkirrlicht ${Angelscript_LIBRARIES} ${CURL_LIBRARIES} ${MCPP_LIBRARY} ) if (USE_SWITCH) include(cmake/FindEGL.cmake) find_library(NX_LIBRARY NAMES nx libnx REQUIRED) find_library(DRM_LIBRARY NAMES drm_nouveau libdrm_nouveau REQUIRED) find_library(GLAPI_LIBRARY NAMES glapi libglapi REQUIRED) find_library(ZLIB_LIBRARY NAMES z libz REQUIRED) find_library(PNG_LIBRARY NAMES png libpng REQUIRED) find_library(BZ2_LIBRARY NAMES bz2 libbz2 REQUIRED) target_link_libraries(supertuxkart ${NX_LIBRARY} ${ZLIB_LIBRARY} ${FREETYPE_LIBRARIES} -logg -lvorbis ${SDL2_LIBRARY} ${PNG_LIBRARY} ${BZ2_LIBRARY} ${HARFBUZZ_LIBRARY} ${OPENAL_LIBRARY} ${EGL_LIBRARY} ${DRM_LIBRARY} ${GLAPI_LIBRARY} ${NX_LIBRARY} ) endif() if(NOT SERVER_ONLY) if (USE_MOJOAL) target_link_libraries(supertuxkart mojoal ${LIBSAMPLERATE_LIBRARY}) else() target_link_libraries(supertuxkart ${OPENAL_LIBRARY}) endif() endif() if (USE_DNS_C) target_link_libraries(supertuxkart dnsc) else() target_link_libraries(supertuxkart ${LIBRESOLV_LIBRARY}) endif() if (USE_SQLITE3) target_link_libraries(supertuxkart ${SQLITE3_LIBRARY}) endif() if (USE_CRYPTO_OPENSSL) target_link_libraries(supertuxkart ${OPENSSL_CRYPTO_LIBRARY}) else() target_link_libraries(supertuxkart ${MBEDCRYPTO_LIBRARY}) endif() if(NOT SERVER_ONLY) if (APPLE AND NOT DLOPEN_MOLTENVK) find_library(MOLTENVK_LIBRARY NAMES MoltenVK libMoltenVK REQUIRED) target_link_libraries(supertuxkart "-framework Metal -weak_framework IOSurface -framework QuartzCore ${MOLTENVK_LIBRARY}") endif() if (IOS) target_link_libraries(supertuxkart "-weak_framework CoreHaptics -framework QuartzCore -framework CoreGraphics -framework AVFoundation -framework AudioToolbox -framework Metal -framework GameController -framework OpenGLES -framework UIKit -framework CoreAudio -framework Foundation -framework GLKit") # tvOS doesn't have CoreMotion framwork include(CheckCSourceCompiles) set(prev_req_lib ${CMAKE_REQUIRED_LIBRARIES}) set(CMAKE_REQUIRED_LIBRARIES "-framework CoreMotion") check_c_source_compiles("int main() { return 0; }" COREMOTION_EXISTS) set(CMAKE_REQUIRED_LIBRARIES ${prev_req_lib}) if (COREMOTION_EXISTS) target_link_libraries(supertuxkart "-framework CoreMotion") endif() endif() target_link_libraries(supertuxkart ${SQUISH_LIBRARY} ${JPEG_LIBRARIES} ${OGGVORBIS_LIBRARIES} ${FREETYPE_LIBRARIES} ${HARFBUZZ_LIBRARY} ${SHEENBIDI_LIBRARY} graphics_utils graphics_engine ${SDL2_LIBRARY} tinygettext) endif() if(UNIX AND NOT APPLE) if(USE_LIBBFD) target_link_libraries(supertuxkart ${LIBBFD_LIBRARIES}) if (CMAKE_SYSTEM_NAME MATCHES "BSD") target_link_libraries(supertuxkart execinfo) endif() endif() if(USE_ASAN) target_link_libraries(supertuxkart "-fsanitize=address") endif() if(USE_TSAN) target_link_libraries(supertuxkart "-fsanitize=thread") endif() endif() if(BUILD_RECORDER) target_link_libraries(supertuxkart ${OPENGLRECORDER_LIBRARY}) endif() # FreeBSD does not search in /usr/local/lib, but at least Freetype is installed there :( if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD") SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L/usr/local/lib") endif() # Wiiuse # ------ if(USE_WIIUSE) if(APPLE) find_library(BLUETOOTH_LIBRARY NAMES IOBluetooth PATHS /Developer/Library/Frameworks/IOBluetooth.framework) target_link_libraries(supertuxkart wiiuse ${BLUETOOTH_LIBRARY}) elseif(WIN32) add_definitions(-DWIIUSE_STATIC) if(WIIUSE_BUILD) target_link_libraries(supertuxkart wiiuse) else() target_link_libraries(supertuxkart ${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/lib/wiiuse.lib) endif() else() target_link_libraries(supertuxkart ${WIIUSE_LIBRARIES}) endif() add_definitions(-DENABLE_WIIUSE) endif() if(MSVC OR MINGW) target_link_libraries(supertuxkart iphlpapi.lib) add_custom_command(TARGET supertuxkart POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory "${PROJECT_SOURCE_DIR}/${DEPENDENCIES}/bin" $) add_custom_target(stkshaders SOURCES ${STK_SHADERS}) endif() if(MINGW) target_link_libraries(supertuxkart -ldxguid -ldnsapi) if (NOT CMAKE_BUILD_TYPE MATCHES Debug) target_link_libraries(supertuxkart -mwindows) endif() find_library(LIBGCC NAMES "libgcc_s_dw2-1.dll" "libgcc_s_sjlj-1.dll" "libgcc_s_seh-1.dll" PATHS ${CMAKE_FIND_ROOT_PATH}) if (LIBGCC) file(COPY ${LIBGCC} DESTINATION ${CMAKE_BINARY_DIR}/bin/) endif() find_library(LIBSTDCPP NAMES "libstdc++-6.dll" PATHS ${CMAKE_FIND_ROOT_PATH}) if (LIBSTDCPP) file(COPY ${LIBSTDCPP} DESTINATION ${CMAKE_BINARY_DIR}/bin/) endif() find_library(LIBPTHREAD NAMES "winpthread-1.dll" "libwinpthread-1.dll" "pthreadGC2.dll" PATHS ${CMAKE_FIND_ROOT_PATH}) if(LIBPTHREAD) file(COPY ${LIBPTHREAD} DESTINATION ${CMAKE_BINARY_DIR}/bin/) endif() endif() # Find LibGamerzilla library or build it if missing if (NOT APPLE) include(FindPkgConfig) pkg_search_module(GAMERZILLA OPTIONAL gamerzilla) if (GAMERZILLA_LIBRARIES) message(STATUS "Gamerzilla found") include_directories(${GAMERZILLA_INCLUDE_DIRS}) target_link_libraries(supertuxkart ${GAMERZILLA_LIBRARIES}) add_definitions(-DGAMERZILLA) endif() endif() # ==== Checking if data folder exists ==== if(NOT IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data) message( FATAL_ERROR "${CMAKE_CURRENT_SOURCE_DIR}/data folder doesn't exist" ) endif() # ==== Checking if stk-assets folder exists ==== if(CHECK_ASSETS) if((IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data/karts) AND (IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data/library) AND (IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data/music) AND (IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data/sfx) AND (IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data/textures) AND (IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/data/tracks)) message(STATUS "Assets found in data directory") elseif(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../stk-assets) set(STK_ASSETS_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../stk-assets/) message(STATUS "Assets found") elseif(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/../supertuxkart-assets) set(STK_ASSETS_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../supertuxkart-assets/) message(STATUS "Assets found") else() set (CUR_DIR ${CMAKE_CURRENT_SOURCE_DIR}) get_filename_component(PARENT_DIR ${CUR_DIR} PATH) message( FATAL_ERROR "${PARENT_DIR}/stk-assets folder doesn't exist. " "Please download the stk-assets, or disable this test with -DCHECK_ASSETS=off." ) endif() endif() # ==== Install target ==== install(TARGETS supertuxkart RUNTIME DESTINATION ${STK_INSTALL_BINARY_DIR} BUNDLE DESTINATION .) install(DIRECTORY ${STK_DATA_DIR} DESTINATION ${STK_INSTALL_DATA_DIR} PATTERN ".svn" EXCLUDE PATTERN ".git" EXCLUDE) if(STK_ASSETS_DIR AND CHECK_ASSETS) install(DIRECTORY ${STK_ASSETS_DIR} DESTINATION ${STK_INSTALL_DATA_DIR}/data PATTERN ".svn" EXCLUDE PATTERN ".git" EXCLUDE) endif() install(FILES ${STK_DATA_DIR}/supertuxkart.desktop DESTINATION share/applications) install(FILES data/supertuxkart_16.png DESTINATION share/icons/hicolor/16x16/apps RENAME supertuxkart.png) install(FILES data/supertuxkart_32.png DESTINATION share/icons/hicolor/32x32/apps RENAME supertuxkart.png) install(FILES data/supertuxkart_48.png DESTINATION share/icons/hicolor/48x48/apps RENAME supertuxkart.png) install(FILES data/supertuxkart_64.png DESTINATION share/icons/hicolor/64x64/apps RENAME supertuxkart.png) install(FILES data/supertuxkart_128.png DESTINATION share/icons/hicolor/128x128/apps RENAME supertuxkart.png) install(FILES data/supertuxkart_256.png DESTINATION share/icons/hicolor/256x256/apps RENAME supertuxkart.png) install(FILES data/supertuxkart_512.png DESTINATION share/icons/hicolor/512x512/apps RENAME supertuxkart.png) install(FILES data/supertuxkart_1024.png DESTINATION share/icons/hicolor/1024x1024/apps RENAME supertuxkart.png) install(FILES data/supertuxkart.appdata.xml DESTINATION share/metainfo) if(MINGW) install(DIRECTORY ${CMAKE_BINARY_DIR}/bin/ DESTINATION ${STK_INSTALL_BINARY_DIR} FILES_MATCHING PATTERN "*.dll") endif()