Graphics debug views ==================== There are some graphics debug views, to be used both by artists when developing, and by users when reporting bugs. These should be available in normal (non-artist) mode to enable easier bug reports (go there, press this key, screenshot) without requiring editing the UTF-32 config files (which is inconvenient, most editors do not support that weird encoding). They don't give gameplay advantages like the item keys, so there should be little harm leaving them available. Accidental keypresses ought to be minimized by their location. Home - wireframe view End - mipmap visualization (is a texture too high or low resolution, red = too high) Del - normal view PgDown - SSAO view PgUp - light view Ins - shadow view ScrlLock - displacement view