# vim: syntax=cmake if(ENABLE_ASSEMBLY) set_source_files_properties(threading.cpp primitives.cpp PROPERTIES COMPILE_FLAGS -DENABLE_ASSEMBLY=1) set(SSE3 vec/dct-sse3.cpp) set(SSSE3 vec/dct-ssse3.cpp) set(SSE41 vec/dct-sse41.cpp) if(MSVC AND X86) set(PRIMITIVES ${SSE3} ${SSSE3} ${SSE41}) set(WARNDISABLE "/wd4100") # unreferenced formal parameter if(INTEL_CXX) add_definitions(/Qwd111) # statement is unreachable add_definitions(/Qwd128) # loop is unreachable add_definitions(/Qwd177) # declared function is unused add_definitions(/Qwd185) # dynamic initialization in unreachable code add_definitions(/Qwd280) # conditional expression is constant endif() if(X64) set_source_files_properties(${SSE3} ${SSSE3} ${SSE41} PROPERTIES COMPILE_FLAGS "${WARNDISABLE}") else() # x64 implies SSE4, so only add /arch:SSE2 if building for Win32 set_source_files_properties(${SSE3} ${SSSE3} ${SSE41} PROPERTIES COMPILE_FLAGS "${WARNDISABLE} /arch:SSE2") endif() endif() if(GCC AND X86) if(CLANG) # llvm intrinsic headers cause shadow warnings set(WARNDISABLE "-Wno-shadow -Wno-unused-parameter") else() set(WARNDISABLE "-Wno-unused-parameter") endif() if(INTEL_CXX OR CLANG OR (NOT CC_VERSION VERSION_LESS 4.3)) set(PRIMITIVES ${SSE3} ${SSSE3} ${SSE41}) set_source_files_properties(${SSE3} PROPERTIES COMPILE_FLAGS "${WARNDISABLE} -msse3") set_source_files_properties(${SSSE3} PROPERTIES COMPILE_FLAGS "${WARNDISABLE} -mssse3") set_source_files_properties(${SSE41} PROPERTIES COMPILE_FLAGS "${WARNDISABLE} -msse4.1") endif() endif() set(VEC_PRIMITIVES vec/vec-primitives.cpp ${PRIMITIVES}) source_group(Intrinsics FILES ${VEC_PRIMITIVES}) set(C_SRCS asm-primitives.cpp pixel.h mc.h ipfilter8.h blockcopy8.h dct8.h loopfilter.h) set(A_SRCS pixel-a.asm const-a.asm cpu-a.asm ssd-a.asm mc-a.asm mc-a2.asm pixel-util8.asm blockcopy8.asm pixeladd8.asm dct8.asm) if(HIGH_BIT_DEPTH) set(A_SRCS ${A_SRCS} sad16-a.asm intrapred16.asm ipfilter16.asm) else() set(A_SRCS ${A_SRCS} sad-a.asm intrapred8.asm intrapred8_allangs.asm ipfilter8.asm loopfilter.asm) endif() if(NOT X64) set(A_SRCS ${A_SRCS} pixel-32.asm) endif() if(MSVC_IDE OR XCODE) # MSVC requires custom build rules in the main cmake script for yasm set(MSVC_ASMS "${A_SRCS}" CACHE INTERNAL "yasm sources") set(A_SRCS) endif() enable_language(ASM_YASM) foreach(SRC ${A_SRCS} ${C_SRCS}) set(ASM_PRIMITIVES ${ASM_PRIMITIVES} x86/${SRC}) endforeach() source_group(Assembly FILES ${ASM_PRIMITIVES}) endif(ENABLE_ASSEMBLY) check_symbol_exists(strtok_r "string.h" HAVE_STRTOK_R) if(HAVE_STRTOK_R) set_source_files_properties(param.cpp PROPERTIES COMPILE_FLAGS -DHAVE_STRTOK_R=1) endif() if(GCC AND CC_HAS_NO_NARROWING) set_source_files_properties(cpu.cpp PROPERTIES COMPILE_FLAGS -Wno-narrowing) endif() if(WIN32) set(WINXP winxp.h winxp.cpp) endif(WIN32) set_source_files_properties(version.cpp PROPERTIES COMPILE_FLAGS -DX265_VERSION=${X265_VERSION}) add_library(common OBJECT ${ASM_PRIMITIVES} ${VEC_PRIMITIVES} ${LIBCOMMON_SRC} ${LIBCOMMON_HDR} ${WINXP} primitives.cpp primitives.h pixel.cpp dct.cpp ipfilter.cpp intrapred.cpp loopfilter.cpp constants.cpp constants.h cpu.cpp cpu.h version.cpp threading.cpp threading.h threadpool.cpp threadpool.h wavefront.h wavefront.cpp md5.cpp md5.h bitstream.h bitstream.cpp yuv.cpp yuv.h shortyuv.cpp shortyuv.h picyuv.cpp picyuv.h common.cpp common.h param.cpp param.h frame.cpp frame.h framedata.cpp framedata.h cudata.cpp cudata.h slice.cpp slice.h lowres.cpp lowres.h mv.h piclist.cpp piclist.h predict.cpp predict.h scalinglist.cpp scalinglist.h quant.cpp quant.h contexts.h deblock.cpp deblock.h)